About us
A small studio with a big why
Binjesoft was founded in November 2026 to build useful software for businesses, and to put the same skills to work for the environment and education.
Our story
We are a small software studio. Client work in web, mobile, business systems and security keeps the studio running. Alongside it, we build our own games and apps, including non-profit projects that raise awareness about the environment and education.
We keep the team small on purpose: you talk directly to the people building your software, and every project gets real attention.
Milestones
- Oct 2026
Work begins on Karhutla, our first game for environment awareness.
- Nov 2026
Binjesoft is established.
- Nov 2026
Our bilingual website launches in English and Indonesian.
- Nov 2026
Post-quantum security consulting launches.
- Nov 2026
The Karhutla beta is released, free to play on itch.io.
- Nov 2026
Work begins on NonoIndo, a puzzle game about everyday Indonesian life.
- Next
Karhutla full release, NonoIndo's first release and our first app.
Binjesoft for good
Software for a better planet
Part of our work is non-profit: games, apps and content that raise awareness about the environment and education, free for anyone to use.
- Environment. Games and stories about forests, fires, waste and climate, starting with Karhutla.
- Education. Free learning tools and articles for students and teachers.
- Open to partners. We'd love to work with schools, communities and NGOs.
Why Binjesoft
We keep things simple: clear communication, honest estimates and clean code.
- Clear scope. You know what you're getting and when.
- Small, senior team. You talk directly to the people building it.
- Built to last. Maintainable code and documentation you own.
- Local understanding. We know the needs of growing businesses.
Have a project in mind?
Tell us about it — we usually reply within one business day.
hello@binjesoft.com